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Client/server application development has arisen because of a change in business needs. We provide client server solution, much flexible and easy to use. Most business applications being written today use the client/server model. We are working in this area. Although the client/server idea can be used by programs within a single computer, it is a more important idea in a network. Your employees, customers, and suppliers need data access that is secure, fast and reliable. As a business, you need secure systems that are robust, easy to maintain, and scalable.
One of the most attractive features of Client/Server Applications is the ease and speed with which a user can adapt to using a client designed for his or her machine. To a Macintosh user, the Macintosh client looks perfectly familiar with its drop down menus, folders, and baloon help. Normal Macintosh operations prevail. Similarly, the Windows client looks and behaves like any other Windows program.
Unlike Web applications, Client/Server Applications do not require full screen refreshes for entering and retrieving data. Instead they allow users to select options, check boxes and input data in real time.
Programmers can create those applications faster and cheaper using multiple window widgets such as trees, menus, and tabs, all of which have poor support under HTML.
Client/Server Applications also eliminate costly Web cross-platform compatibility issues. For instance, Mozilla-based applications are cross-platform, meaning programs work the same on Windows as they do on Linux or the Mac OS.
Traditional client-server development environments can rely on persistent connections between clients and servers. Web communications using HTTP are intermittent, meaning that they are constantly being established, torn down and reestablished as the browser requests pages and objects over the network. This lack of connection state is a major security limitation with HTTP. On the other hand, most modern Client/Server Applications use encrypted passwords and strict access control binding.
Unlike Web applications, Client/Server Applications can be compliant with Section 508 and other accessibility guidelines as they allow for direct manipulation of data, such as dragging and dropping elements, and client side-processing and storing data locally.
In a network, the client/server model provides a convenient way to interconnect programs that are distributed efficiently across different locations. Computer transactions using the client/server model are very common. For example, to check your bank account from your computer, a client program in your computer forwards your request to a server program at the bank.
That program may in turn forward the request to its own client program that sends a request to a database server at another bank computer to retrieve your account balance. The balance is returned back to the bank data client, which in turn serves it back to the client in your personal computer, which displays the information for you.
The client/server model has become one of the central ideas of network computing. Most business applications being written today use the client/server model. So does the Internet's main program, TCP/IP. In marketing, the term has been used to distinguish distributed computing by smaller dispersed computers from the "monolithic" centralized computing of mainframe computers. But this distinction has largely disappeared as mainframes and their applications have also turned to the client/server Application model and become part of network computing.
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